![]() ![]() (Video4linux / any non universal core)No, for me if it does not work on everything it might as well work on nothing.(That is the whole point to emulators is cross compatibility) (DosBox)Mouse input(This is an issue with RetroArch and happens in all cores that use mouse input) (DosBox)Save States(Complete rewrite would be needed) (PSX)6xbrz for PSX core(this is not emulation related, this is for the frontend to deal with using a GPU shader, the cores just output the emulated systems default resolution framebuffer) (Anything Netplay)I have no knowledge in this area.(This may change later) (Mednafen PCE accurate core)The description states I wont port duplicate cores, are there known problems with the fast core? (WinUAE port)The description states I wont port duplicate cores, see puae/fsuae ports. ![]() (Soft patching)I may port a universal patcher as a core but soft patching is just a waste of time on every boot.(My opinion, I do not represent the views of libretro/retroarch as a whole.) (Gambatte)Make motion sensor work in Kirby Tilt and Tumble(First make it boot in Gambatte) (DosBox)Use real threads/more than 1 cpu(will fix input lag when cycles set too high/fixes cycles=auto/max) (Pcsx_rearmed)Added display boot logo option (Snes)New snes emulator with threads(very beta,only uses 2 cpus when superfx is active) (DosBox)Update to dosbox r4000(latest svn as of Oct 12 2016) (Gambatte)Support bootloader emulation(to display original boot logo, GBC and GB bootloaders) (Mednafen WonderSwan)Can rotate the display and input with select button (an example of this is the dosbox dynarecs being offline for over a year, not necessarily a bug but without those the emulator is severely crippled.(only runs 1/4 of the speed it could)) If I feel like this is a major issue or easy to fix I will likely fix it immediately. I am currently open to feature requests(yes does not mean now or soon!),but only if I know the system well.(SNES,NES,DOS,GENESIS=Yes)(Others=Maybe)(MAME*.**,N64,DreamCast,GameCube=No) ![]()
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